Schroedinger’s languages. Where your players have language slots that they can spend to talk to things. I’m a big fan of language irl and making it more important in dnd. So I think either saying “choose languages of things you want me the Dm to include” is one way to handle it. The other is to let players pick WHO they want to speak to. The worst is just pick languages and we’ll see.
Dreams and megadungeons. Should’ve thought about this more as through ultans door is a thing but a dream dungeon is really ideal for open table games where we can just say when you’re in the dungeon you’re asleep and when you’re not in the dungeon you’re awake. I wanna think more on that because it solves so many logistical problems in a nice way.
Great podcast, highly recommended. Ben if you’re reading this, I will personally buy you a new microphone!
I wrote up a thread recently about safety tools in ttRPGs/mothership, but I wanted to archive it here for future reference and expand on it a little...